
You are in a maze of twisty little passages, all alike.
The original text adventure game, ADVENT, was written in the mid-1970s by Stanford student Will Crowther. This game begat Zork, then King’s Quest, then any number of other adventure games on various computer platforms until the present day, when Second Life and World of Warcraft are scarcely recognisable as its descendants.
ADVENT is still around and has been ported to pretty much every machine in use today. But this is a late version of the game, expanded and beefed up by Don Woods. Crowther’s original version has long been considered lost. Yet now it has risen from the vaults, resurrected from 197670s backup tapes containing Crowther’s Woods’s student account!
Dennis G. Jerz has now published a long, thorough, well-illustrated study of the ur-version of ADVENT, comparing it both to the Woods version of the game and to the Colossal Cave in Kentucky that inspired Crowther’s game world. Seriously cool stuff!
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[More blog entries about games, videogames, computergames, interactivefiction, Zork, textadventures; spel, datorspel, textäventyr, Zork.]