
I got my driver’s licence late, at age 22, because I wasn’t interested in cars and didn’t want to support automotive culture. When I finally did get myself a licence, it was because I was starting to feel embarrassed at being driven everywhere by my wife and my colleagues. I didn’t buy a car of my own until I was 33.
But long before trying out any real cars, I learned a thing or two about them from the 1987 computer game Test Drive. Most importantly, I learned what the gears are for. They are there because a car’s engine can’t stand an infinitely high rate of revolution. And, I also learned, if you rev up the engine too far, your windshield will crack.
We laughed a lot about this. Thing was, in Test Drive there were many ways to crash your car, such as hitting other cars or driving off the edge of the road, and in each case the game called the same sub-routine: show a cracked windshield and print “Game Over”. However, if you revved up too far and bust your engine, the program also called that same sub-routine.
So, Dear Reader, listen to your engine and keep an eye on your RPMs: you need to be careful about your windshield.