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	<title>Aardvarchaeology &#187; Martin R</title>
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	<link>http://scienceblogs.com/aardvarchaeology</link>
	<description>Archaeology, skepticism, Sweden, books, music, history.</description>
	<lastBuildDate>Thu, 23 May 2013 17:20:58 +0000</lastBuildDate>
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		<title>In My Earbuds Lately</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/23/in-my-earbuds-lately-5/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/23/in-my-earbuds-lately-5/#comments</comments>
		<pubDate>Thu, 23 May 2013 17:20:58 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3508</guid>
		<description><![CDATA[For months I subscribed to too many podcasts, and so wasn&#8217;t listening to a lot of music. But lately I&#8217;ve made an effort to rectify that. Here&#8217;s what I&#8217;ve been bopping to. Apples In Stereo – Travellers In Space And Time (2010). Lots of vocoder! David Bowie – Pin Ups (1973). Glam covers of 60s&#8230;]]></description>
				<content:encoded><![CDATA[<p>For months I subscribed to too many podcasts, and so wasn&#8217;t listening to a lot of music. But lately I&#8217;ve made an effort to rectify that. Here&#8217;s what I&#8217;ve been bopping to.
<ul>
<li>Apples In Stereo – <em>Travellers In Space And Time</em> (2010). Lots of vocoder!</p>
<li>David Bowie – <em>Pin Ups</em> (1973). Glam covers of 60s British pop tunes.
<li>Brimstone Solar Radiation Band – <em>Solstice</em> (2005). Norway&#8217;s finest psychedelia!
<li>Jet – <em>Shaka Rock</em> (2009). Stonesy, amazingly derivative and amazingly good.
<li>Midlake – <em>Courage of Others</em> (2010). Mournful, close two-part harmony, guitars, flute, always on the brink of over-earnestness.
<li>Norm Sherman – <em><a href="http://scienceblogs.com/aardvarchaeology/2012/04/02/esoteric-order-of-sherman/">Esoteric Order of Sherman</a></em> (2012). Masterfully genre-spanning geek comedy songs.
<li>Sword – <em>Age of Winters</em> (2006). Black Sabbath devotees lamenting the passing of the aurochs.
<li>Tame Impala – <em>Lonerism</em> (2012). Australian Lennon soundalike plays spaced-out pop under the direction of ex-Mercury-Rev producer.
<li>Yes – <em>Fragile</em> (1971). Exuberantly intricate prog rock.</ul>
<p>Now tell me about some more good albums!</p>
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		<slash:comments>5</slash:comments>
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		<title>Urban Decay in Istanbul</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/20/urban-decay-in-istanbul/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/20/urban-decay-in-istanbul/#comments</comments>
		<pubDate>Mon, 20 May 2013 20:27:56 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[NOIBN]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[istanbul]]></category>
		<category><![CDATA[turkey]]></category>
		<category><![CDATA[urban decay]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3499</guid>
		<description><![CDATA[Last winter I was amazed by the poor upkeep afforded to buildings in central Marrakech. I spent part of last week in fascinating Istanbul, and there it was again: plentiful ruins of recent buildings in the middle of busy shopping and hotel districts. Istanbul is in even worse shape than Marrakech. Many older houses are&#8230;]]></description>
				<content:encoded><![CDATA[<p>Last winter <a href="http://scienceblogs.com/aardvarchaeology/2012/12/31/3069/">I was amazed</a> by the poor upkeep afforded to buildings in central Marrakech. I spent part of last week in fascinating Istanbul, and there it was again: plentiful ruins of recent buildings in the middle of busy shopping and hotel districts. Istanbul is in even worse shape than Marrakech. Many older houses are only maintained on the ground floor. There may be eight ruinous floors on top, eroding steadily and falling piecemeal into the street.</p>
<p>Many property owners in Istanbul fit their buildings with horizontal metal-grille shelves sticking out from the facade above the first floor. This keeps bits of a building from falling onto the tourists frequenting the street-level shops that pay the rent. The grilles and their installation must cost a pretty penny. Still owners prefer them to putting the money into renovation.</p>
<p>Again, I wonder about the economics of this. Is the dilapidation a result of some poorly worded rule intended to <i>protect</i> historic buildings? Are the property owners waiting for the old buildings to collapse so they can legitimately tear the remains down and build higher and more profitable structures?</p>
<p>Or is there insufficient demand for housing and office space in central Istanbul, so that the only parts of the buildings that actually pay for themselves are the ones catering to tourists?</p>
<p>Then I thought maybe the problem with getting property owners to pay for upkeep isn&#8217;t insufficient carrot, but insufficient whip. Perhaps the reason no Stockholm property owner behaves like this is that if she does, she will get her ass kicked by the authorities. So I asked the city planning office of Stockholm municipality, <i>stadsbyggnadskontoret</i>. And they kindly explained that there are two levels of whip on these issues in Stockholm. The Planning Code demands that you keep your property in good shape: if you don&#8217;t, the city planning office will tell you to either get the problem fixed or pay a fine. And if, as is common in Istanbul, your building becomes so decrepit that it&#8217;s dangerous to people in or near it, you will no longer be allowed to use your building, for instance by letting out shop space in it.</p>
<p>Or maybe it&#8217;s neither carrot nor whip, but a culturally established readiness to see buildings in severe disrepair, combined with a unwillingness or inability to invest now for long-term profit.</p>
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		<slash:comments>11</slash:comments>
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		<title>RPG Rules Sell Better Than Adventure Modules</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/13/why-rpg-rules-sell-better-than-adventure-modules/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/13/why-rpg-rules-sell-better-than-adventure-modules/#comments</comments>
		<pubDate>Mon, 13 May 2013 12:20:01 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3486</guid>
		<description><![CDATA[Role-playing games of the Dungeons &#038; Dragons variety come in the form of books that are functionally analogous to computer software. You get your operating system (core rule book) and then you can buy update packages (rule expansions), programming libraries (campaign settings) and application programs (adventure modules) for it. In this analogy, the computer that&#8230;]]></description>
				<content:encoded><![CDATA[<p>Role-playing games of the <em>Dungeons &#038; Dragons</em> variety come in the form of books that are functionally analogous to computer software. You get your operating system (core rule book) and then you can buy update packages (rule expansions), programming libraries (campaign settings) and application programs (adventure modules) for it. In this analogy, the computer that runs the software is you and your gaming buddies.</p>
<p>A difference between RPGs and computer software is that once you have a secure installed base for your operating system &#8212; that is, with RPGs, once you&#8217;ve sold enough core rule books &#8212; you can actually make more money selling new versions of the operating system itself than by developing application programs for it. Not every owner of the core rules will buy every adventure module. But every one of them will, while invested in the game, buy a new version of the core rules. I&#8217;m not sure why this is so. I suspect that it has to do with a tendency for RPG fans to spend more time reading the rules than actually playing the game. And also perhaps with a sense among them that playing with an old rule set is sort of cheating: like acting in modern life as if 19th century law were still in force. A new rule book damns the previous one to history. Anyway, this means that no successful RPG will ever stay backward-compatible for very long.</p>
<p>My favourite RPG back in the day was <i>Drakar och Demoner</i>, which started out as a fairly straight translation of the 1980 American game <i>Basic Role-Playing</i> and its <i>Magic World</i> campaign setting. Its core rules went through the following swift sequence of version changes before I quit upgrading (at age 15, when I also lost my virginity &#8212; hmmm).
<ul>
<li>1982. 1st edition, “Blue Box”.</p>
<li>1984. 2nd edition, “Black Box”, a rewrite that left the rules clearer but functionally largely unchanged.
<li>1985. DoD Expert, a rule expansion that could not stand alone but which replaced large chunks of the 2nd ed. rules and added much mechanics.
<li>1987. DoD Gigant, a further rule expansion useful only to those who owned 2nd ed. and Expert.</ul>
<p>The game then went on without me through five further versions of the core rules until 2006.</p>
<p>Looking at DoD Gigant I find that it must have been based on a misunderstanding of the basic economics of the RPG business. It&#8217;s not a sure-selling replacement for the core rules. It&#8217;s not a collection of useful expansion systems in or near the core of the system, like Expert. It&#8217;s a motley salad of rules and essays for abstruse situations that a gaming group hardly ever wanders into, or if they do, need not really be regulated by game mechanics. Much of the space is taken up by a simple strategic-scale war game. I never found a use for any of the contents.</p>
<p>My favourite example of how DoD Gigant scraped the barrel for things to regulate is on pp. 76-77 in the orange book, where we are given rules for how long it takes to force your way through walls of various building materials and using various tools. It has an immortal headline set in the same font as others in the book, with a half-page DoD trademark stripey table detailing some example maths, and it has stayed with me through the years. Indeed, the headline was what popped up into my head and caused me to write this blog entry. Here it is:<br />
<blockquote><i>Drevgan hackar sig igenom en tegelvägg i Olofins borg.</i></p>
<p>“Drevgan hacks his way through a brick wall in Olofin&#8217;s fortress.”</p></blockquote>
<p>I don&#8217;t much enjoy reading game rules, and as a game master I never used them all that much. But a few years ago I ran a short adventure for two friends and my son and his buddy. All I needed for that was my copy of the 1984 2nd ed. DoD rule book.</p>
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		<title>Gaming at LinCon</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/12/gaming-at-lincon/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/12/gaming-at-lincon/#comments</comments>
		<pubDate>Sun, 12 May 2013 07:29:04 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[boardgames]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3476</guid>
		<description><![CDATA[Junior and I went for two days to LinCon, the annual gaming convention in Linköping (est. 1984). There was a fine crowd of geeks, all ages and with a good gender balance, many in steampunk finery. I said to Junior, &#8220;Look at them closely, son. These are your people.&#8221; Here&#8217;s what I played. All good&#8230;]]></description>
				<content:encoded><![CDATA[<p>Junior and I went for two days to LinCon, the annual gaming convention in Linköping (est. 1984). There was a fine crowd of geeks, all ages and with a good gender balance, many in steampunk finery. I said to Junior, &#8220;Look at them closely, son. These are your people.&#8221;</p>
<p>Here&#8217;s what I played. All good games!
<ul>
<li><a href="http://boardgamegeek.com/boardgame/93/el-grande">El Grande</a> (1995). Power struggle in 15th century Spain. This is the only 1990s game currently on Boardgame Geek&#8217;s top-20, and so I wasn&#8217;t surprised to find that it was the best game I played. Highly recommended!</p>
<li><a href="http://boardgamegeek.com/boardgame/19100/hacienda">Hacienda</a> (2005). There was a room dedicated to the games of Wolfgang Kramer, so after El Grande we played this one of his. It&#8217;s a geometrical and abstract thing with a thin veneer of theme having to do with stock breeding in Argentina. Not bad, not great.
<li><a href="http://boardgamegeek.com/boardgame/33160/endeavor">Endeavor</a> (2009). The Age of Discovery: find your way to other continents and establish footholds there. Another not bad, not great abstract game with insufficient theme for my taste.
<li><a href="http://boardgamegeek.com/boardgame/2651/power-grid">Power Grid</a> (2004). Build power plants, extend your grid and sell electricity to the Germans! I&#8217;ve been playing this for years and enjoy its combination of auctions, supply-and-demand economics and on-map strategy. But don&#8217;t rush ahead: the game is designed to punish the leader throughout.
<li><a href="http://boardgamegeek.com/boardgame/71721/space-hulk-death-angel-the-card-game">Death Angel</a> (2010). Been playing this collaborative game a lot in recent years and it&#8217;s always a hit with teen boys. Get into your power armour and prepare to clean out an evil alien infestation in the claustrophobic corridors of a derelict space ship. As usually happens, we all got eaten by the nasties.
<li><a href="http://boardgamegeek.com/boardgame/88464/repello">Repello</a> (2010). Abstract game with simple rules that produce unexpected emergent outcomes.
<li><a href="http://boardgamegeek.com/boardgame/15818/pickomino">Pickomino / Heckmeck</a> (2005). Yahtzee stripped down to its core mechanic: roll lots of dice, select a few and re-roll. A classic filler game. Its original name means “A ruckus in the frying-worm corner”, the unforgiving mathematical nature of the game having been wrapped in a kid-friendly theme involving, you guessed it, chickens enjoying an earthworm barbecue.</ul>
<p><em>I reported from <a href="http://scienceblogs.com/aardvarchaeology/2010/05/15/lincon-2010-gaming-convention/">LinCon 2010</a> as well.</em></p>
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		<title>800 Hidden Plastic Jars</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/09/800-hidden-plastic-jars/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/09/800-hidden-plastic-jars/#comments</comments>
		<pubDate>Thu, 09 May 2013 11:11:49 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Having Fun]]></category>
		<category><![CDATA[geocaching]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3474</guid>
		<description><![CDATA[The other day somebody hid a geocache a short bike ride from my house at a spot where, I now know, an orienteering-themed fraternal order was founded in 1930. Today I rode out and became the second person to log the cache. And coming home I realised it was my 800th find since I started&#8230;]]></description>
				<content:encoded><![CDATA[<p>The other day somebody hid a <a href="http://www.geocaching.com/">geocache</a> a short bike ride from my house at a spot where, I now know, an orienteering-themed fraternal order was founded in 1930. Today I rode out and became the second person to log the cache. And coming home I realised it was my 800th find since I started 8 years ago!</p>
<p>My geocaching stats reveal a hobby that starts as an obsession and mellows out into an on-and-off thing.</p>
<p>Finds no 1-100 took 2 months.<br />
101-200 took 8 months (because of winter).<br />
201-300 took 3 months.<br />
301-400 took 4 months.<br />
401-500 took 7 months.<br />
501-600 took 1 year.<br />
601-700 took c. 2½ years.<br />
701-800 took c. 2½ years.</p>
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		<slash:comments>8</slash:comments>
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		<title>Recent Archaeomags</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/04/recent-archaeomags-18/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/04/recent-archaeomags-18/#comments</comments>
		<pubDate>Sat, 04 May 2013 18:52:45 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Archaeology]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[archaeology]]></category>
		<category><![CDATA[burial]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3461</guid>
		<description><![CDATA[Current World Archaeology #58 (April/May) has a seven-page feature on the 8th century mass graves in ships at Salme on Saaremaa in Estonia. This astonishing find interests me greatly as the ships and the dead men&#8217;s equipment are Scandinavian, and so I mentioned it here back in 2008. One of the sword pommels is an&#8230;]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.world-archaeology.com/issues/cwa-58/"><img src="http://scienceblogs.com/aardvarchaeology/files/2013/05/001_CWA058_COVER-finals-1-229x300.jpg" alt="001_CWA058_COVER-finals-1-229x300" width="229" height="300" class="alignright size-full wp-image-3462" /></a><a href="http://www.world-archaeology.com/issues/cwa-58/"><i>Current World Archaeology</i> #58</a> (April/May) has a seven-page feature on the 8th century mass graves in ships at Salme on Saaremaa in Estonia. This astonishing find interests me greatly as the ships and the dead men&#8217;s equipment are Scandinavian, and so I <a href="http://scienceblogs.com/aardvarchaeology/2008/10/27/new-estonian-boat-graves/">mentioned it here</a> back in 2008. One of the sword pommels is an example of the <a href="http://fornvannen.se/pdf/2000talet/2005_101.pdf">animal-figurine weaponry</a> Jan Peder Lamm and myself have published on and suggest Finnish involvement. And boat burial in and of itself is a theme with which I have worked a lot. Here we seem to be dealing with Scandies who got badly beaten when attempting a raid, and who spent a considerable amount of time and effort burying their fallen comrades in their ships on the beach.</p>
<p><i>Skalk</i> 2013:2 (April) has another seven-page feature, this one on the Hårby valkyrie miniature that I <a href="http://scienceblogs.com/aardvarchaeology/2013/01/07/valkyrie-figurine-from-harby/">blogged about in January</a>. It has excellent pictures including a detailed drawing of the interlace decoration on the lady&#8217;s right-hand side, showing it to be ring knots typical of the Borre style which flourished c. 850-950. The authors suggest a date already around 800, but do not argue much for it except that they understand that the figurine is Viking Period and believe (erroneously) that the valkyrie&#8217;s hair knot is mainly a Vendel Period feature. I was thrilled to read the “Song of Spears” out of Njal&#8217;s Saga for the first time, detailing the symbolic links between valkyries, faith, weaponry and weaving.</p>
<p><i>Current Archaeology</i> #278 (May) has a feature on mass graves at Kilkenny Workhouse from the Irish Potato Famine about 1850. Starving people congregated here for free meals, infectious diseases spread through the weakened population and horrifying numbers died. But the piece is an interesting read: one detail particularly caught my eye:<br />
<blockquote>An early attempt to alleviate the suffering by Prime Minister Robert Peel involved the bulk import of maize, or “Indian meal”, from America in 1846 and 1847. … Stable isotope analysis by Julia Beaumont from the University of Bradford has revealed that three individuals, aged six, seven and 13, preserve traces of a sudden shift from a potato to a maize diet in their bone collagen.</p></blockquote>
<p>The same technique has recently been used to show that the <a href="http://news.nationalgeographic.com/news/2013/13/130501-jamestown-cannibalism-archeology-science/">cannibalised 14-year-old</a> whose de-fleshed bones were found in a 1609/10 Jamestown waste midden was a well-nourished recent arrival from Europe.</p>
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		<title>April Pieces Of My Mind</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/05/01/april-pieces-of-my-mind/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/05/01/april-pieces-of-my-mind/#comments</comments>
		<pubDate>Wed, 01 May 2013 19:29:09 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Pieces of Mind]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3458</guid>
		<description><![CDATA[I&#8217;m not very bothered by archaeological interpretations that are proven wrong. I&#8217;m afraid of those ideas that have become accepted even though there is no way they can ever be tested. &#8220;&#8230; it was common knowledge that local witches had killed old Mayor Niels Iversen Scribe by means of performing their bodily functions at his&#8230;]]></description>
				<content:encoded><![CDATA[<ul>
<li>I&#8217;m not very bothered by archaeological interpretations that are proven wrong. I&#8217;m afraid of those ideas that have become accepted even though there is no way they can ever be tested.</p>
<li>&#8220;&#8230; it was common knowledge that local witches had killed old Mayor Niels Iversen Scribe by means of performing their bodily functions at his front door during the night.&#8221; <em>Skalk</em> 2013:2 pp. 13-14.
<li>Found a great podcast: <a href="http://www.kenandrobintalkaboutstuff.com/"><em>Ken and Robin Talk About Stuff</em></a>. Two very well-read and funny spec-fic guys talk about books, history, gaming, writing.
<li>Guy writes me to sell an event to the Swedish Skeptics, calls me <em>lagom nödig</em> in an attempt to be chummy. This means &#8220;in urgent need of defecation&#8221;, when what he probably meant was <em>lagom nördig</em>, that is, &#8220;nicely nerdy&#8221;.</ul>
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		<title>Depeche Mode Meets Tom Lehrer</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/04/30/depeche-mode-meets-tom-lehrer/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/04/30/depeche-mode-meets-tom-lehrer/#comments</comments>
		<pubDate>Tue, 30 Apr 2013 07:42:50 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Humour]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[depeche mode]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[poetry]]></category>
		<category><![CDATA[tom lehrer]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3453</guid>
		<description><![CDATA[In your room Where time stands still Or moves at your will Will you let the morning come soon As we dance to the Masochism Tango I ache for the touch of your lips, dear But much more for the touch of your whips, dear There&#8217;ll be times When my crimes Will seem almost unforgivable&#8230;]]></description>
				<content:encoded><![CDATA[<p>In your room<br />
Where time stands still<br />
Or moves at your will<br />
Will you let the morning come soon<br />
As we dance to the Masochism Tango</p>
<p>I ache for the touch of your lips, dear<br />
But much more for the touch of your whips, dear<br />
There&#8217;ll be times<br />
When my crimes<br />
Will seem almost unforgivable<br />
I give in to sin<br />
Because you have to make this life livable<br />
As we dance to the Masochism Tango</p>
<p>You caught my nose<br />
In your left castanet, love<br />
I can feel the pain yet, love<br />
Every time I hear drums<br />
And I envy the rose<br />
That you held in your teeth, love<br />
Strangelove</p>
<p>Will you take the pain<br />
I will give to you<br />
Again and again<br />
And will you return it<br />
As we dance to the Masochism Tango</p>
<p>Your eyes cast a spell that bewitches<br />
The last time I needed twenty stitches<br />
To sew up the gash<br />
That you made with your lash<br />
Dangerous<br />
When I am in your arms<br />
Dangerous<br />
Know I will come to harm<br />
As we dance to the Masochism Tango</p>
<p>There&#8217;s a new game<br />
We like to play you see<br />
A game with added reality<br />
You treat me like a dog<br />
Get me down on my knees<br />
Which is why I perspire<br />
When we tango</p>
<p><em>For some background, see my blog entry <a href="http://scienceblogs.com/aardvarchaeology/2007/03/26/la-vice-anglais/">La Vice Anglais</a>.</em></p>
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		<title>On My Mind</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/04/23/on-my-mind/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/04/23/on-my-mind/#comments</comments>
		<pubDate>Tue, 23 Apr 2013 17:50:32 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[NOIBN]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3449</guid>
		<description><![CDATA[I&#8217;ve got a lot on my mind. Bronze Age deposition book: visiting some sites on Friday, data collection almost done, have started doing stat analysis and writing interpretations, need to write gazetteer entries while I remember details of how I&#8217;ve managed to pinpoint find spots. Also time to decide what my next project will be!&#8230;]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve got a lot on my mind.
<ul>
<li>Bronze Age deposition book: visiting some sites on Friday, data collection almost done, have started doing stat analysis and writing interpretations, need to write gazetteer entries while I remember details of how I&#8217;ve managed to pinpoint find spots.</p>
<li>Also time to decide what my next project will be! I had hoped that a new place of employment would guide me in this decision. But no. Strategically, I should probably write something about the High Middle Ages or the Early Iron Age now to continue broadening my scope. Can&#8217;t do Mesolithic, would have to learn to knap stone first.
<li><i>Fornvännen</i>: summer issue is with our graphic designer and I&#8217;ve begun copy editing the papers for the autumn issue. Looking forward to staff conference trip.
<li>Teaching: end-of-course seminar on the Heritage Site Communication next week, need to book a time slot for a teleconferenced end-of-course seminar on the Tourist Site Production for May.
<li>Västergötland barrow finds: will soon spend two months at 50% classifying and interpreting the finds from the first major Iron Age barrow excavated in that province for a long time. It&#8217;s a rare treat when somebody asks you to do that one thing very few other people can!
<li>Academic job search: I&#8217;ve got an interview on Monday but so has up to seven other people. Not sweating it though: funding deities have smiled upon me.
<li>Family: very worried about ailing kid. Need to help mom put her boat into the sea now that the ice is gone. Looking forward to Lincon gaming convention with Junior.
<li>Swedish Skeptics: looking forward to dropping some admin load on the Stockholm chapter once they get a board elected. I&#8217;m good with admin but I don&#8217;t like it. Like me and small talk, actually.</ul>
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		<title>New Paper On The Wreck Of The Rikswasa</title>
		<link>http://scienceblogs.com/aardvarchaeology/2013/04/22/new-paper-on-the-wreck-of-the-rikswasa/</link>
		<comments>http://scienceblogs.com/aardvarchaeology/2013/04/22/new-paper-on-the-wreck-of-the-rikswasa/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 18:53:30 +0000</pubDate>
		<dc:creator>Martin R</dc:creator>
				<category><![CDATA[Archaeology]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[archaeology]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[maritime archaeology]]></category>
		<category><![CDATA[shipwrecks]]></category>

		<guid isPermaLink="false">http://scienceblogs.com/aardvarchaeology/?p=3436</guid>
		<description><![CDATA[A few years ago I did some fieldwork at Djurhamn, a peripheral naval harbour of the 15th through the 17th centuries (and blogged much about it: A &#8211; B &#8211; C &#8211; D &#8211; E &#8211; F &#8211; G &#8211; H, and published a paper on it in an anthology). Now maritime archaeologist Jonas Wiklund&#8230;]]></description>
				<content:encoded><![CDATA[<p>A few years ago I did some fieldwork at Djurhamn, a peripheral naval harbour of the 15th through the 17th centuries (and blogged much about it: <a href="http://scienceblogs.com/aardvarchaeology/2007/08/07/harbour-of-the-sheaf-kings/">A</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2007/09/26/djurhamn-sword/">B</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2007/10/01/djurhamn-sword-excavated/">C</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2007/10/12/psychic-data-on-djurhamn-sword/">D</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2008/06/17/continued-surveying-at-djurham/">E</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2008/07/07/test-pitting-at-djurhamn/">F</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2008/07/10/33-test-pits/">G</a> &#8211; <a href="http://scienceblogs.com/aardvarchaeology/2009/02/09/djurhamn-2008-fieldwork-report/">H</a>, and published <a href="http://www.academia.edu/2943620/Landarkeologi_vid_Djurhamn_2007-2008">a paper on it</a> in an anthology). Now maritime archaeologist Jonas Wiklund has published <a href="http://scienceblogs.com/aardvarchaeology/files/2013/04/mt_1_2013_Jonas.pdf">a paper on the sad fate of the Rikswasa</a>, a nearby shipwreck that was salvaged by a diving firm and made into coffee-table ornaments in the 1960s with permission from the National Maritime Museum. Jonas has kindly allowed me to make his paper (in Swedish) available here on <i>Aard</i>.</p>
<p><i>Wiklund, J. 2013. <a href="http://scienceblogs.com/aardvarchaeology/files/2013/04/mt_1_2013_Jonas.pdf">Rikswasa &#8212; från örlogsskepp till askfat.</a> Marinarkeologisk tidskrift 2013:1. Stockholm.</i></p>
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