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Dave and Greta Munger Cognitive Daily reports nearly every day on fascinating peer-reviewed developments in cognition from the most respected scientists in the field.

Greta Munger is Professor of Psychology at Davidson College whose works include The History of Psychology: Fundamental Questions. Dave Munger is co-founder and president of ResearchBlogging.org and a writer whose works include Researching Online. And yes, he is married to Greta.

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« What short posts would you like to see on Cognitive Daily? | Main | Don't let your kids read this entry (Chocolate doesn't make them hyper) »

How to solve the poverty problem: Play video games?

Category: News
Posted on: November 2, 2006 6:41 AM, by Dave Munger

When you're out of work, or you're so poor that you don't have enough money for basic necessities of life, one of the most devastating effects isn't so much physical discomfort, it's mental anguish. If you're not getting enough to eat, or don't have a place to sleep, you can still survive for weeks, even years, but the mental strain of poverty can eat away at the remaining shreds of dignity.

That's why identifying the particular traits that lead to or alleviate the debilitating mental problems stemming from poverty is so important. BPS Research Digest discusses a recent study led by Johnny Wen which found a fascinating result:

Seventy-three participants were recruited from an outpatient medical centre - most were of low socioeconomic status, 89 per cent were out of work, and many were suffering from psychological or medical problems (patients with dementia or a profoundly low IQ had been omitted). Participants completed a raft of neuropsychological tests and then answered questions about their attitudes to work and their beliefs in their work skills.

Of all the mental faculties tested, it was only the participants' performance on tests of visual skill that was consistently related to their overall belief in their work ability. That is, the better a participant's visual skills, the more confident they were likely to be in their ability to work. Visual skills were tested by asking participants to re-draw a complex figure, or to re-create a figure using blocks.

Now this study offers only a correlation, but it does raise the intriguing possibility that improving visual skills can improve confidence in the ability to do work, which may be the first step in helping impoverished people improve their life situations.

So let's take another giant leap: how do we improve visual skills? Play video games. It's almost too easy, isn't it? Unfortunately, video games do have a few problematic aspects, too. Maybe we should train the poor in the visual arts.

Of course, either of these solutions is taking a giant leap: perhaps poverty isn't caused by lack of self-confidence. Perhaps increasing work confidence still won't solve the underlying problem. But it would be intriguing to see if anyone tries it.

Below the fold: More cognitive news.

Note: Based on yesterday's poll, it looks like most CogDaily readers would like to see both short links and analysis of news from around the web, so from here on out, we'll try to bring you a post like this every day, with a featured article and a few short links. Let us know how you like it!

Comments

#1

Another really cool, and incredibly simple, way to help bridge the digital divide comes from India, called the "Hole in the Wall" experiment. Someone put an Internet connected computer in a hole in a wall inside of a slum in Mumbai.

Here is a link to an article in my blog on that topic:
http://academicbiz.typepad.com/piloted/2006/10/minimally_invas.html

-- Mitch

Posted by: Mitch Weisburgh | November 2, 2006 10:34 AM

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