Developing Intelligence

Archives for November, 2008

Play cognitive engineer: if you were designing an intelligent system, you’d probably use the same system to detect novelty as that used to detect familiarity. After all, one is simply the inverse of the other – so novelty can be thought of as a below-threshold value for some familiarity signal. Upon reflection, however, you might…

To efficiently direct learning, it may be useful for the brain to attend to those items which are maximally novel – this novelty may obscure some predictive or rewarding value that has not yet been learned or exploited. This is widely acknowledged, usually in passing; but ambiguities in what counts as “novel” have profound and…