Nine days of 9 (part 8): Design a monster machine!

Welcome to the penultimate chance to win an exclusive coffee table book filled with high-quality prints from the Tim Burton-produced Shane-Acker created animation 9. As far as I know, it can't be bought in shops, and your best chance to win one of the highly limited (999) copies is here at SciencePunk. We've already had plenty of winners, maybe the next one will be you?

After discussing the morality of the mechanical monsters that pursue the stitchpunks throughout the film, I thought that maybe some of you didn't want to be a stitchpunk at all. Perhaps you are a fierce and forceful soul, cold and cunning!

Take a look at these malevolent beasts:

The Seamstress:

The Winged Beast:

So, today's question is: if you had to design a stitchpunk-hunter, what would it look like? What special skills would it have? Best answer as chosen by random.org wins the prize!

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If i built a stichpunk-hunter, it would have gas bombs to blind them, A talisman to rip their souls out, wings to get a good overhead aerial view and swoop down on them and a life sensing mode to sense where the nearest form of life is. With all that, it would be unstoppable.

I think that I'd want to have a set of retractable wings to be able to fly or at least float to safety from higher ground.

By gabrielle (not verified) on 07 Sep 2009 #permalink

It would be a sleeper agent, like a humanoid cylon or a replicant, and it would be able to take over the stitchpunk's body/mind a la the Borg, as well as a beacon of some sort.

That, or, based on what I've seen of the terrain, something like a centipede or snake, with poison gas and maybe a flamethrower, as well as retractable claws, scythes, or pincers of some kind. It would definitely have camouflage.

I think it would be brown, made of canvas, and would carry a crossbow. He would have werewolf-like qualities as well.

Mine would be along the lines of a fire-breathing flying squirrel that would swoop down upon them. Armed with a tripartite tongue of blades to slice and expose their vitals, the beast would then quickly incinerate their insides!

Perhaps it could have little fireproof mitts on 4 of it's six legs, too?

Mine would comprise of the communal washing machine from the basement of my apartment block mounted on legs. There's no stitched material in the known universe that its not capable of rending into bare thread.

I'd offer my dog, judging by the state of the toys we've given to him, he'd make light work of the stitchpunks.

Mine would resemble a vine made of trash, curled around the junkyard landscape. It would use glue trap leaves to catch them, shower them with caustic agents to make the fabrics and seams brittle, then drag them into a safe location to be "processed".

By Left_Wing_Fox (not verified) on 08 Sep 2009 #permalink

I would suggest a flamethrower (since it would be the easiest way to flush out and destroy the rag dolls), but since the beasts' goal is to suck out the dolls' souls, I'm not sure if incinerating them would do much good. It would most likely destroy the soul as well.
If I was going to make a robotic monster, I would give it a steel cage to hold its captives, a launch-able net, long legs for reaching into smaller crevices, and possibly some harpoons (like the flying beast in 9) for snaring. (Also, some scalpel blades would be pretty awesome.) It would probably be shaped like a spider or insect.

I would make a bloated stitchpunk called Boss Doll (or No. 10?) who would merge into the stitchpunk group, convince them that 9 is an ineffective leader and Boss Doll is more decisive and clear-sighted, start gossip among them, frustrate and bully and isolate them, then stamp on their self-esteem until all they want is a way out, whereupon Boss Doll will deliver them into the hands of their enemies for further dismembering.

A good stitchpunk hunter would need to be able to keep tabs on multiple targets at once. The best means of doing this would be to have remote inputs to a central machine. Each part would need to be specialized to deal with different entities, quick parts dealing with the faster or tougher punks, tricky parts to confuse the smart punks, and parts to separate the leaders from the others. I imagine a collection of mechanical and bladed spheres or tops capable of high speed rolling attacks to catch and smother or at least separate the punks would be able to do much of this. A central director of these attacks could process orders based on non-mechanical reactions in the environment, the best signs of stitchpunks.

By ABradford (not verified) on 08 Sep 2009 #permalink

Hmm. I'd imagine something like a deranged cross between a spider and a bat, with stiff, retractable wings suited to gliding short distances -- say, between buildings or trees, or from a height down to the ground. Spiderlike spikes for legs, suited to any terrain, as well as climbing. The capability to sense thermal currents and to echolocate, to remove its dependence on sight. And a tough, but stretchy thorax and abdomen for the collection of unfriendly stitchpunks.

By Jennifer B (not verified) on 08 Sep 2009 #permalink

No winner for this day? Do I get points for 'pointing' it out?

@13 Doogan
Ho ho, I wondered why nobody had emailed me to claim this prize. You get to be included in the draw, how about that?
Let us spin bottle once more, who will be kissed by fate?
....
It's #11 ABradford! Hooray!

ABradford, please email winner@sciencepunk.com with your delivery details to claim your prize!