Steve Grand, author of "Creation: Life and How to Make It" as well as a principal designer behind the groundbreaking artificial life game "Creatures", was recently interviewed over at MLU.
It covers a smattering of topics: recent proposals for a completely synthetic lifeform; analog computation; advantages of embodiment (not what you think!); animal intelligence and imagination; future directions in computational neuroscience.
- Log in to post comments
More like this
To a biologist, there are only a few key elements that determine if something is alive: it must undergo homeostasis (stable internal state), metabolism (use energy to maintain organization and homeostasis), respond to its environment, adapt over time and reproduce. It sounds like a simple set of…
Highlights from recent brain blogging:
Top 5 Robots of 2006 - the top 5 that we know about, that is. #1 gives you a taste of the current state of robotics.
Along those lines, this video about a few precautions we should all take.
The Neurophilosopher covers augmented cognition by DARPA, and a…
Casey Luskin is back with a brand new dance, a tap dance around all those pesky little previous statements by ID advocates that come back to haunt them every time they try and claim that the "intelligent designer" doesn't have to be supernatural. He's complaining that a news article referred to the…
Over the next few months, several cognitive science books will be coming out that look really interesting. I thought I'd list a few of them, in case you're interested in checking them out once they're published.
The Prehistory of Cognitive Science - Andrew Brook, Editor
Description
Featuring…
Thanks for this, I found it to be a very interesting interview. Good timing, I'm currently 3/4ths of the way through his book "Creation: Life and How to Make It" and am finding it quite interesting. We differ on a few points but he appears to be the most capable AI theorist I've read yet. Excellent stuff :)